Lesson 16: [Coming Soon] WebSocket Protocol Implementation
Implement the WebSocket protocol from scratch - handshake negotiation, frame parsing, and message encoding for real-time chat communication
WebSocket Protocol Implementation
Coming Soon
This lesson will guide you through implementing the WebSocket protocol from scratch in pure Erlang. You’ll learn how to:
- Implement WebSocket handshake negotiation
- Parse and generate WebSocket frames
- Handle different frame types (text, binary, ping, pong, close)
- Implement masking and unmasking for security
- Build real-time bidirectional communication
What You’ll Build
By the end of this lesson, you’ll have implemented:
- Complete WebSocket handshake handling
- WebSocket frame parsing and generation
- Support for all WebSocket frame types
- Connection upgrade from HTTP to WebSocket
- Real-time communication foundation for your chat server
Key Concepts Preview
% WebSocket handshakegenerate_accept_key(Key) -> Magic = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11", Hash = crypto:hash(sha, Key ++ Magic), base64:encode(Hash).
% Frame parsingparse_frame(<<FIN:1, _RSV:3, Opcode:4, Mask:1, PayloadLen:7, Rest/binary>>) -> parse_payload(FIN, Opcode, Mask, PayloadLen, Rest).
This lesson builds on the HTTP request handling from Lesson 14 and prepares you for building the chat server core in Lesson 16.
This lesson is currently under development. Check back soon for the complete content!
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