Lesson 14: [Coming Soon] TCP Socket Programming
Learn raw TCP socket programming in Erlang - accepting connections, handling multiple clients, and building the network foundation for your chat server
TCP Socket Programming
Coming Soon
This lesson will teach you how to work with raw TCP sockets in Erlang to build the network layer of your chat server. Youβll learn how to:
- Create TCP listeners and accept incoming connections
- Handle multiple concurrent client connections
- Implement message framing and parsing
- Build connection management and cleanup
- Handle network errors and disconnections
What Youβll Build
By the end of this lesson, youβll have implemented:
- A TCP server that accepts multiple client connections
- Connection pooling and management
- Message parsing and routing
- Network error handling and recovery
- The foundation for your chat serverβs network layer
Key Concepts Preview
% TCP server setupstart_server(Port) -> {ok, Listen} = gen_tcp:listen(Port, [binary, {packet, 0}, {active, false}]), accept_loop(Listen).
accept_loop(Listen) -> {ok, Socket} = gen_tcp:accept(Listen), spawn(fun() -> handle_client(Socket) end), accept_loop(Listen).
This lesson builds on the supervision patterns from Lesson 12 and prepares you for the HTTP request handling weβll explore in Lesson 14.
This lesson is currently under development. Check back soon for the complete content!
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